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Showing posts from August, 2013

Very Enigmatic Obelisk

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Have you ever made a dungeon and then ran it months or years later and not made any sense of your notes?   Not that you couldn’t read them, but you just didn’t have ANY CLUE as to what you were going on about. Once your memory goes, forget it. This happens to me more lately.   Not just because I’m getting to be an old fart, or that I design (and run) while a bit soused, but because I give my players free reign to go where they want.   They’ve found 6 separate entrances so far, each with many branches and their own character.   Often they’ll switch from one to the other for whatever reason; they don’t have enough clerics, another player has a map for an area, they heard a rumor, they have a goal in mind, etc, etc, etc. That’s by design.   But it does mean that I’ll make something, more than what they explore, and then they won’t come back to it for months or more.   Sometimes I’ll have warning, sometimes I won’t.   It makes DMing interesting. And enigmatic. So last w