Universal Mechanical Precautions
There have been a number of blog posts lately on universal mechanics. If I may, I'd like to present some guidelines to follow BEFORE you tell your players to roll. Now, I'm a fan of universal mechanics and feel they're one thing from latter permutations of DnD to import into old school play. However, a universal mechanic has some pitfalls. I say this as a DM that has played those latter permutations and is now running a game that harkens back to old school ways. I try to challenge the players, not just the characters. As a DM, I like the convenience and freedom of deciding how difficult a task is and having a framework to place that in. The essential elements of the framework are a scale of difficulties (including opposed checks) and measurement of character ability. During play this means that I can concentrate on creating, listening and adjudicating without pausing the game to look up a rule. The players also don't need to be confused unduly and have some expec...